This tutorial became outdated when Blender added the ‘Movie Clip Editor’ with bezier splines. The techniques shown are still valid, and will still work in Blender, but it is much better to roto in the ‘Movie Clip Editor.’
This tutorial series will show you how to alter source footage to remove a moving person from a shot. Once we’ve achieved that, I’ll show you not only how to reposition that same moving person, but also how to duplicate him so there will multiple moving copies of him. This tutorial series was created before Blender had a ‘Movie Clip Editor’ window with traditional 2D masks. So in this series, we’ll create our masks out of curves in the 3D view. If you’re using a more recent version of Blender, you can create your masks in the ‘Movie Clip Editor’ and follow along with the techniques I’ve outlined in the Compositor. These tutorials will demonstrate a work flow that will mimic what you might do in applications like Adobe After Effects, or Nuke.
Note: The ‘RotoBezier’ addon, used in these tutorials, has been renamed to ‘AnimAll’. Its features are different, but it functions essentially the same. |
Thanks for this tutorial and its deep level of precision and detail.
I did not realize how Blender could be such a valuable tool to manipulate videos and to create video effects.
Your welcome.
The more I use Blender, the more I discover all it can do. I’ll try to get part 4 of the series out soon.
That was incredibly helpful! I was just about to give up on Blender for this job when I found this series. Really good stuff.
This was was a fantastic tutorial. I was able to use a little of it for a video I made for a friend.
Thanks for this really helpful tutorials
Hi Christopher,
Very nice tutorial. I like the way you put Blender to work. Your tutorial is very clear and it helps you have a calm voice and gently do all step-by-step without rushing.
One question though: I cannot seem to find the color wire option. Is it an add-on? Where can I find it and how do I enable it? I am using Blendr 2.57a now, but I also checked some other releases (2.55 and 2.56).
Thanks!
Michiel
It’s not in the current official Blender release. I think I mentioned, in either part 5 or 6, that the version I’m using was downloaded from “graphicall.org”
The “Color Wire” feature is in one of the patched versions.
Thanks for the comments. It’s nice to hear feedback.
Hi Chris,
Thanks for your fast response. I checked: indeed in part 6 you refer to Graphicall.org for the build (rev 35453) of Blender with special (non-standard) add-ons. OK, will have look that version.
Are you somewhere on Twitter? (me: @meubelontwerper).
Other upcomming Blender tutorials?
Thanks,
Michiel
Hi Chris,
Great tutorial, One minor problem I’ve got is that when I scrub the time line in the compositor although the image node containing the movie refreshes the render node containing the bezier mask does not? I’m using the latest Blender 2.57a. I’ve tried turning on AutoRender but the only way I can make the render node refresh is to hit F12? Any ideas?
Cheers
Phill
It’s working correctly. Scrubbing the time line doesn’t cause the render node to re-render. You wouldn’t really want it to work that way, because some renders take a lot of time. Towards the end of the tutorial, I show you how to render out the entire mask sequence and load it into an image node. That way, you can scrub the time line, and have an updated output, without having to hit “Render.” If you adjust your bezier-mask though, you do have to re-render the entire mask sequence again. Rendering the mask sequence doesn’t take long though. It’s mostly pure black, and pure white.
Hey
great tutorial. very cool, this is a topic wehre i searched many hours for
Greetz Donnerland
Great tutorial! Love seeing new/recent tools and features like rotobezier shown in real world uses!
I thought I would mention though that in your 6th video, you were disabling the Antialiasing option to get rid of your composite line. Sure it works, but I am not sure if you are aware, but the FSAA option (full sample) is designed to get rid of the left over aliasing artifacts you were getting in your add/multiple node. So you can (and probably should) leave AA on, but just check full sample.
Also, during the 6th video again I think, you ran into a problem were one of your viewer nodes wasn’t showing up. The reason was because the mask was inverted and was black, but you had a black background, thus it was invisible unless you changed to view the alpha channel only in the channel buttons in the header of the composite editor.
Hope that helped and I definetly look forward to more of these awesome tutorials!
Thanks for this tutorial Chris!!!
Thank you very much! Blender community need more people like you! Keep the good work!
Wow. Just….. wow.
These videos are amazing! Finally someone gets down and dirty with everyone’s favorite villan… the pixel.
I cant wait for the next videos. Keep up the good work!
Hi, does anybody here know how to setup the roto camera settings when I recorded a video from my pc screen using FRAPS ?
You should be able to treat it like any other video. If the video you want to output from Blender will have the same fps, and frame size as your Fraps video, then just set the render settings in Blender to match your Fraps video. Does that help?
I’ll try that tonight. Will let you know how it works. 🙂
What a brilliant series! You are a wonderful teacher Chris!!!
Thanks a bunch, I feel privileged to be able to do these tutorials.
This is among the best of the Blender tutorials I have studied (and that’s a few).
Thanks! It’s always nice to get some feedback. I should try to do some more, but I got side-tracked into python programming for Addons.
I saw breakpoint, really cool stuff.
What a great job! You have sparked a new interest in life for me. I am completely new to this field, and as a hobby it was hard to justify spending the kind of money it takes for something like After Effects or Nuke. You obviously put a lot of time into this. I’m curious if you just had a natural flow for audio, or if you edited that separately and added it later? Lastly, I wish you had shown a time lapse of your keyframing. Keep up the good work, I hope to learn more like this from you in the future. Still having trouble finding colorwire in builds.
WOuld ou please link to the adobe source files, I really can not stop the flash player and write it manually into another window, because then the player is not fullscreen anymore and the URL is too small to read. Thanks.
OK, I now found via the Adobe site search this link:
http://www.adobe.com/designcenter-archive/cs4/articles/lrvid4107_xp.html
BUT the link to the source files show a 404 so no chance to follow your tutorial with the original files – if please anybody would like to upload the original files to any place so it is poosible to follow this great tuitorial?
THANKS!!!
Well, sorry for flooding your comments section with this issue 😉
I now found a french version of the Adobe Tutorial where the link still seems to be ok:
http://www.adobe.com/fr/designcenter/cs4/articles/lrvid4107_xp.html
direct downoad link:
http://download.macromedia.com/pub/designcenter/cs4_en_tutorial_files/lrvid4107_xp.zip
maybe someone should save the files before adobe webmasters 404 this file too.
Thank you so much for your time and effort in creating this tutorial series!
Blender is being made by many hours of work by many different dedicated people and is being offered FREE! It is a little hard to wrap my head around that but it is absolutely awesome. Here you have offered a very in depth tutorial and did not charge a dime. There are many on youtube who are trying to gain money for tutorials that are not even near your tutorials. THANK YOU!
Hi,
I couldn’t see how you took content from another frame or sequence and ran it through the matte/mask. Did you specify a specific frame from the end of the video sequence or something else? In video ‘Part 3’.
Thanks
Ian
Ian, yes I set a specific frame for the part that was overlayed on top of the original video. By setting a different start frame for the part on top you can either add something or remove something.
Hi there, I want to thank you for sharing this tutorial series on roto-scoping. I only have one problem sofar, and that is that Blender 2.69 onward doesn’t seem to have the same features or layout as in the tutorials shown. Can you please update your tutorials so noobs like me can also follow and not get stuck and frustrated. I am trying to remove a bicycle wheel in my video. I want to make it look as if my son is riding his bicycle with only a rear wheel.
I was mainly having problems with the node setup.
Nico, I plan on doing a new intro to point out the differences with newer Blender versions. Everything can still be done. The main change is the addon ‘Rotobezier’ has changed to ‘AnimAll’. It does the same basic thing with a few less short-cut buttons for some features. I re-wrote part of the Blender Source code to make masking easier. Hopefully my changes will be added by the Blender devs soon.
Hello, Do you have the video file named “carOut.mov” footage? I like to use it for practicing how to use the Mochablend.
Also, I’d wish you could upload all of your tutorial videos to YouTube because YouTube can have your tutorial videos to use the closed captions or subtitle. Because I am hard time to watch your videos without no sound because I am impaired hearing.
Thank you.
Rusty
It does appear that Adobe has taken the video down off of their website. Hmmm….I’ll see if I can find it online somewhere. The tutorials weren’t created with closed captions or subtitles so at this time I won’t be able to add that feature to them. Sorry.
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