In part 1 of this tutorial, we'll go step by step with the 'Pencil & Cube' shot from roto'ing in mocha, to linking the polygon vertex to the 3D motion-path. You'll learn why you should avoid using mocha's 'Adjust Track' module to correct the blue 'Surface' rectangle when you export to MochaBlend-C4D's solver. In part 2, you'll learn how to correct that 'Surface' drift in a simple shot like this, and how to create those cool shadows from mocha roto. Duration 15:37