BreakPoint Addon
‘BreakPoint’ is an addon for Blender. It was developed by Good Spirit Graphics. BreakPoint will allow you to debug your scripts, within Blender, much more easily. Now, there is no need to resort to using a complex IDE like Eclipse every time you have a stubborn bug in your code. BreakPoint allows you to print your variable values to the ‘Blender Console’, to a panel within Blender, or to a log file. BreakPoint also allows you to set conditional ‘breaks’ in your code very easily. Finally, you can enable, and disable Breakpoint, from the BreakPoint panel, with the push of a button. There is no need to repeatedly comment, and un-comment your ‘print’ statements every time you want to check something.

This tutorial demonstrates the new ‘BreakPoint’ addon for Blender.
This tutorial demonstrates the new features in ‘BreakPoint 2.0′
Download ‘BreakPoint.zip’
Current version: 2.0

This is a very helpful addon. I like to to my scripting inside blender because I test a lot and using an external IDE is cumbersome. Having the ability to step through a script and check variables is a greatly appreciated adddition. BreakPoint has just enough features to do the job, and not so many features that it’s difficult to use. Thanks so much for creating this.
Thank you, I really tried to avoid “feature-creep” on this one. It’s always more difficult to make something simple, that works well, than something with a lot of features that isn’t as user friendly.
he he for a minute I thought breakpoint might add some nice surf to the Ocean sim modifier! Thanks for your good work though.
Wow~ I really like how you design the functionality.
The UI is really friendly and the workflow is very clear and handy.
Thanks for this brilliant addon.